Quote:
Originally Posted by doylle
Update time...
Added cubemaps(with mask), real Glow, and materials are now 2 sided. I still need to find a way to toggle 2 sided materials, but they work. Still got a coupble bugs to fix, but after that i'd like to look into parallax mapping...
I'll add it to the list when it's all tuned and optimized...
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LOL dude, I was just trying to add glow to this thing, now I don't have too hehe. I'll mess around with adding something else

Maybe parallax bump.....
EDIT: Do you need me to edit any of these new shaders to work with MAX 2009?