Thread: Quarantine Map
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Old 25-11-2008, 02:55 AM   #11 (permalink)
ae.
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hey guys i was wondering if anyone knows any good tutorials on adding rain to your map? in un_weathar theres a static mesh rain model but im really not feeling that is there any other way to do it? in ut3?

also quick update:

i scrapped the sidewalk, i was looking at the sidewalks in ut3 and i liked them, kinda tried to copy them. then i looked at the sidewalks in tokyo and realised i went in the wrong direction and needed to go in a more realistic route. the current sidewalks im making ar double the width and not green :P gonna take your advice and just make a high-poly in 3ds max and add the detail through crazy bump and maybe some zbrush.

for the direction of the map i will being going for a western take on tokyo/ New york in the year 2020

anyways update wise i blocked out the map wich will end up being a duel map for ut3 might put it up for playtesting when i have more done. right now im gonna make a list of things to do before putting on the set dressing:

- 3 modular building meshes + textures
- 3 modular doors + 3 modular windows + textures

those are my goals for the next week as i have an 8 hour workdays i only really have 4 hours a day to work on my stuff wich should be enough to complete all those assets.

as soon as i finish those ill make new goals. ill be putting the truck on the side for now until i complete the more important aspects of the map.

again im glad for everyones input and look forward to get more.
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