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Old 24-11-2008, 08:08 AM   #9 (permalink)
Magnel
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Well I haven't started on textures per say, just place holders at the moment, but I will say texturing seems a bit more complicated on Blender, I really haven't worked out the nooks and crannies with UV Mapping in Blender so it's a learning experience I assume.

Modeling, I can see your point. I remodeled the entire weenie, (If I see that quoted anywhere it better be for the sake of this piece) which lowered the count. I've actually added in some extra props and the total poly count is only 972, so I do have an absolute ton of space to fill if I wanted; even though my original idea I wanted little feeble limbs, adding depth probably wouldn't be such a bad thing.
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Last edited by Magnel; 24-11-2008 at 08:10 AM. Reason: poly count
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