How come you can draw such a concept, but you struggle with making a solid texture? why not just use your art skills for the texturing as well?
Model wise there's allot of room for improvements... The arms and legs are just cylinders right now, you could give them a bit more shape imo. Like small triceps muscles, give his legs just a bit more volume, add feet/boots/shoes/whatever, etc...
you know, stuff like that
I really dig the concept, but i'm kinda missing the "I kick ass" feel in the 3d...
