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Old 19-11-2008, 10:53 AM   #30 (permalink)
Stefan_Morrell
Frequenter
Winner of Speed Texturing 
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thanks guys,I usualy use brushes based around industrial type shapes so the sparth look probably comes from that.

here's an industrial air conditioner I made today,I've been wanting to make some more of these for various projects,the clean & bold color look is inspired by Mirrors Edge which looks pretty sweet!
I modeled the hi-res mostly with floaters & baked out a normal map from that in max..colored it up in Photoshop & then made another normal based on a height map made from the color map,mostly for edge scratches & stickers,then blended them both in crazybump
polycount is 160 tris,I was aiming for 300 but ran out of things to add :\
512X maps

Cheers
3dsmax screen grab


wires..




& the maps,shown here at half size,the original working size is 2048x

Last edited by Stefan_Morrell; 19-11-2008 at 10:56 AM.
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