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The age old answer is 'it depends'.
Are there going to be hundreds of characters/objects on the screen at once such as with a RTS or MMO, or will there only be two characters one the screen at once such as a fighting game? Is the main weapon going to be seen from a distance, or held right up to the camera such as in a FPS? The list of considerations go on, so I'd stick with Pankake's advice.
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