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Old 29-10-2008, 08:52 PM   #1 (permalink)
arthurduque
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Polycount for Current Gen Games

I have some doubts about the amount of polygons supported by new video games (PS3, XBOX360etc ..)
HOW MANY Polygon are used, on average for:
Main character =?
Main weapon =
Secondary Weapon =
Secondary Characters =
Enemies =
Vehicles =
Scenarios = land, houses and other objects from scene
In the scene, how many lights can be used? properties that they have?
obs.
the scenarios are divided into parts? as is done this division)
Maps that the engines behave = Diffuse, Specular, Self Illumination, opacity, bump, normal map, and?

Thank you
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