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I've spent the majority of today getting familiar with Blender.
I can now do some basic shapes, lighting, subsurfing, and just finished making terrain with a hightmap and then further customizing it.
I'm finding that the hardest part for me right now is learning the interface and the tools used to shape and create things, so I think I'll do what you did and explore Blender extensively before upgrading to Maya.
It's a little frustrating having to learn all this basic stuff, but at the same time fun and rewarding, if that makes any sense? hah
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