|
Out of curiosity have you gotten the whole Eat 3d tutorial on this or were you using it as a concept to work from?
You have an ok start on your metal texture, but its heavily uniform and the rust blankets as if its orange spray paint rather than real rust, look on CG textures for some actuall rust samples and work it into the edges and connections where its likely to build up.
I'm seeing a brick looking texture on top of your concrete and it is entirely out of place, you need to work on a pure concrete texture bricks wont work with that model. Also, wile the chunks are heavily deteriorated they should have a defining edge that will distinguish the surface and bashed and eroded innards of the concrete. The pipe inside of the concrete just strikes me as odd, I've never seen a situation where that would be used, in all forms of concrete construction, its reinforced with rebar or just concrete alone
|