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Old 10-10-2008, 02:31 PM   #26 (permalink)
glynnsmith
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Quote:
Originally Posted by Talon View Post
Fuck that.

If EA came and said to me "We can pay you ten grand more than what you're making now and you'll be working on [generic EA franchise] 2009, 2010, 2011 and 2012, want the job?"... I wouldn't be taking the job.
I think you've taken my point slightly, twisted it, bent it round your EA thing and then passed it back, trying to convince me it's the exact same thing :P I think you've taken a portion of my point and blown it up, which is obviously going to require one of those long-ass, drawn-out glynnsmith explanations which you'd not wish upon your worst enemy.

My point is that it's not bad to accept money, or want money, for the work that we do. I pisked up on a general attitude that all game artists should be these perfect, angelic people, shrouded in light, working through high morals that turns them into, at best, a charity case. The attitude was that working, for money, is bad. Imight've transposed that into something slightly different, but we're at that point where tomayto does, infact, equal tomahto.

EA are obviously on the outer rim of that range because they've released 1 game I've played in the last 2 years, they keep their game devs in cages, prodding them with tazers, etc etc. If you're into that sort of thing, which I'm sure there're a number of you out there that are, then EA is perfectly acceptable and you shouldn't be made to feel bad if you want to work there.

BUT! You have gone to the trouble of making yourself martketable to games studios, you've built up a portfolio, you've applied to games studios, went for interviews, you've schmoozed the bosses and now, after expending quite a bit of effort, you're working for a studio. That's great. You're in a decent studio you can brag about now But you're not sitting at home, jobless, without a care in the world, are you? You're providing a service for cash. You want money for that service. I think that's the correct and proper mentality.

aaaaand that's my point.

It's slightly hypocritical that you're trying to say you're not bothered about making money, with the effort you've put into it - and I know you put a lot of effort into your work, game artist community.
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