View Single Post
Old 13-09-2008, 03:04 AM   #30 (permalink)
Blindf1re
New Artist
Blindf1re's User Activity: 0/10
1 - 0
Sea Mine



this is my first entry. enjoy!

:: workflow ::
modeled from a poly sphere with lots of cylinders combined with the main mesh. as usual, i threw a lattice on the final model and pushed/pulled for a bit of surface irregularity. rendered out a base blinn shader and an ambient occlusion render and composited them in photoshop.

Last edited by Blindf1re; 13-09-2008 at 03:08 AM. Reason: IMG tag instead of URL
Blindf1re is offline