Well heres my entry.....
1. Started off with google images results on 'wmds and bombs'....hope isp doesnt think im a terrorist...
2. Found a cool image, so started modeling it.
3. Basic primitive shapes, torus, cubes, etc.
4. For wires i used a circle nurb and a drew out a curve, then extruded it using the surfaces menu.
5. Pretty much stuck to detail on the actual ref image. Didnt want to steer away too much from it, also under time constraint too.
Overall im happy with the model, of course texturing this would be exciting, although i never quite can get a good chrome shader in Maya....if anyone knows please let me know!
Heres final image:
Ref image:
All crits welcomed.