View Single Post
Old 26-08-2008, 04:57 PM   #16 (permalink)
Tiros
Freelancer
Tiros's Avatar
Winner of Speed Texturing 1st Place Winner of Speed Modeling 1st Place Winner of Speed Texturing Winner of Speed Texturing Silver Star 
Tiros's User Activity: 10/10
2,472 - 719
James pretty much nailed what I've been saying all along.. not sure if anyone actually got my point though.

Simply, put the loops where they matter the most, and remove those that does not alter the shape, which would maximize the quality of the given performance.
Tiros is offline   Reply With Quote