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Old 18-08-2008, 10:46 PM   #31 (permalink)
biery
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Quote:
Originally Posted by Tiros View Post
Ah, well.. try to remember though, 800x600 or 600x800, or I'll have to crop and fix it myself

As for the textures. I think you've gone a bit too straightforward on the photoreferencing, there's also some pretty nasty seams in there on the wooden parts, guess it's alright as they're placed at corners though.

My tip for you would be trying to edit the bases a bit more, adding your own unique style to it.. and getting in small details, subtle aswell as contrasty and eye-catching

Also, an AO would add some intresting shadows to it

Cheers! (yay, post #1000)
Thanks for the advice, I will definitely try some of that next time, this is my first one so I wasn't sure how long it would take me really. There are some pretty bad parts that I wish I could have fixed but I probably would have ran out of time. I look forward to the next competition, and I may try redoing this one outside the competition so I can use more time if needed.

My textures definitely don't pop as much as others ive seen already but that gives me something to work up to and get advice about. This is also the first time I have used a normal map so that was a good experience.

Just one question if you have time, what is AO?
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