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Originally Posted by Pankake
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On a first look, it looks promising. Though after taking a second look most of the preview consists of a single static scene. So its hard to tell if all those shadows are actually realtime and not a simple baked lightmap. No physics or animations are active. Also, you can see lightglows through occluding geometry(the closed door). This makes it kinda hard to estimate the power of the overall system. It doesnt get better in the end since you only see the animated characters in small, isolated areas with their realtime shadowing. Looking at their featurelist it seems like they have tailored a lot of middleware libraries together to build a game-engine. Again, this all makes it hard to estimate if the price for the package is a hit, given the fact that you can obtain the same rendering capabilities by downloading Ogre3D for free.
But definately promising for the future.