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Well hulo thar.
My name is Toby Arnold, I'm 21. I've been doing 3D Modelling for nigh on 3 years (give or take), mostly with 3DS Max and Lightwave. I've also used Zmodeler and Milkshape, but mainly for game file format purposes, or game editing. Started texturing my own stuff a year or so ago using Photoshop. I've resided in the HL/CS community for a fair share of that time, making weapon models, but before that I worked on a number of GTA3/Vice City based projects at 3D-Graffiti when it was still online. Also dabbled in level design for Half Life and GTA3, but not really enough to warrant any kind of status as "skilled".
Currently unemployed and no previous industry experience, just waiting to re-enrol at University for my 2nd Year in Games Design. And working on an undisclosed modification for HL2, doing their weapon models before shipping off and working for Stepping Stones (Crysis Mod) if they'll have me.
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