Quote:
Originally Posted by Talon
My bad on Tiros' first entry. I just zipped throug the thread as I was already pushed for time.
I'd really like to vote for Machaca8's entry as the day of the dead design is awesome, but the spec and normal map just sink it.
So, my vote also goes for Tiros's 2nd entry. The spec map really nails the rich, BioShock Art Deco feel.
With sugarskull and Minotaur0 battling out a close second.
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Dude, you have just made my day! The fact that you'd even consider to vote for mine... Seriously, that put a smile on my face.
Now, where can I get some advice on the spec/norm maps? Like I said in the original submission, I really (obviously) have no idea how I'm supposed to make specular and normal maps (more details in original post), so if anyone can point me in the right direction, I'm there! Thank you all!