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Old 08-07-2008, 09:53 PM   #8 (permalink)
swag
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Well so far it's looking alright. But there seems to be some slight problems with the mesh. First, the poly distribution of the back fuselage is a lot more complex than the front area (like the wings). You should definitely try to even that out. You could, for example, add some more detail to the front wings.

Also, I am not sure what modeling package you are using, but certain areas (like the rim of the cockpit window and the intake vent) appear to have way too many poly. Looks like you used several edge loops or something. I would definitely try to get rid of that, you could get away with just one face then champfer the edge once.

Another thing is more of a design crit. The side guns are right in front of the intake vents, which really makes the ship look strange. I would try to extend them so that they are not blocking the vent.

I do still like the model though, I am a sucker for space ships.
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