Quote:
Originally Posted by Tiros
Wvahn: Looking good, perhaps a little bulky due to the normals. but overall it's good. Might've wanted to make the metal caps less grainy and have a bit more edge definition though 
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Thanks for the critique. The bulkiness of the metal was what I was going for. I got some reference pictures and liked the thick layer of rust and the large dents I saw there so I tried to recreate them. As for the graininess, yeah, I guess that could use some toning down. I am a bit confused as to what you mean by edge definition? The metal parts are the only ones that have any edge definition at all, do you mean it could've been more overstated?
What really frustrates me is those lines across the box. I actually spent time in the normal map to make them look all rusty and dented, when in hindsight a simple straight white line would've looked much better and saved a good 5 minutes or brushwork. Oh well, live and learn. I went back and spent 10 minutes fixing critique points. Obviously I can't enter that, but I thought I'd share the results:
Click me for image.