Thread: Joker mask
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Old 08-05-2008, 12:14 AM   #6 (permalink)
Vincentez
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Quote:
Originally Posted by Xoliul View Post
Uhm, your normalmap-problem is obviously because of those very strange unwraps you have going on.
You should absolutely unwrap your models correctly instead of letting Zbrush do something strange with it.
no, really... the normal map problem happens every time you export it from zbrush, no matter how the uv is. The green channel just has to be inverted to correct it
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