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Originally Posted by stylize
heh chris, thats really a good article! it gave me some ideas of what to expect when developing a game. i do have a question that keeps bugging me. say if you have a general idea of a game, how do you come about creating the game play? Doing the level design for the game 1st? or probably do some sketches on how the world or enviornment should look like then go into the level design?
thanks chris
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You'd start by writing up a basic design document.
That'd document an overall summary of the game type, core gameplay features, major story arcs, gameplay and design aims/goals, considerations, etc...
Then you add to it and refine it as you go along and you get more ideas and happy coincidences coming up.