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Old 07-31-2008, 12:58 AM   #52 (permalink)
Machaca8
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X-Convict: Thank you SO much for the information! It's a personal pet peeve when something erases my posts before they're posted, so I totally feel ya; THANK YOU!!

The shadows on the "dots" weren't so fun to do because they weren't consistent when actually placed on the model. So, knowing that it's something that should be taken care of on a normal map (right?) makes more sense. Now, any idea on how I would've done that on a normal map? My current knowledge is that you let nvidia plug in do all the hard work by just creating that colorful normal map. How would I emphasize or "raise" things like dots on a normal map? (I pose this question to anyone willing to answer).

Thank you so much for your knowledge, x-convict! It's greatly appreciated!! Oh, and yea, I totally went for the Lego blocks because of the blocky model. I saw so many people complaining about the model and all I could see was how perfect it was for Lego blocks.
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