Thread: Hall of Magma
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Old 07-30-2008, 02:41 PM   #1 (permalink)
laughing_bun
Senior Artist
Winner of Speed Modeling 
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Hall of Magma

Created in Unreal Engine 3 and based on a concept by Feng Zhu. It is not a full "level". When I was building it I was thinking of it more as a walkway before a boss fight like something you might see in Zelda.







Ok i have dubbed it "done" in my head, But I really want to hear your guys comments and crits so i can make sure its the best it can be before i start using footage of it in my demo reel.
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