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Old 07-28-2008, 01:26 PM   #47 (permalink)
crazyfool
Senior Artist
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thanks guys, im glad you liked it,

yea my pipeline was a bit weird. I first made my low poly as a test and then started on a high poly but I really hated it so started again with a new concept and did it all the right way high poly base mesh and details in maya, then zbrush details and then a new low poly. i think refining the concept though was the best thing I could have done. the maps if you want to have a look are all in the final submission thread.
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