View Single Post
Old 07-28-2008, 12:40 PM   #6 (permalink)
BARBEERIAN
Artist
BARBEERIAN's User Activity: 1/10
64 - 1
Found out two semi-fixes on other forums in case anyone else runs into this problem. They aren't perfect, but it got rid of most of the stuff.

Mini-fix 1: Set the spatial contrast in MR to 0.001 for all four channels (RGBA). (It's under the Renderer tab just underneath sampling settings).

Mini-fix 2: Hid all the geometry of the low-poly object (but didn't hide the object itself) before RTT.
BARBEERIAN is offline   Reply With Quote