Quote:
Originally Posted by Tiros
Well, for starters.. this wouldn't prolly solve anything.. but try resetting the x-form.. it's something I always do when I get wierd errors, usually works.. though it should only affect transformations as far as I'm concerned.. might want to try it anyways though.
And if you're sure the lowpoly cage and highpoly model isn't intersecting.. then.. well, what could it possibly be.. I know I had this error aswell once, never managed to solve it really.. So i'm not quite sure.
Well, I'm sorry mate, but I can't really pin down the error
Cheers
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Thanks anyway =( Tried resetting the x-form but it didn't work. This thing has me totally stumped. I know I've modelled Hi/Lo poly objects with flat coplanar surfaces and I've never seen this z-fighting type error happen before. Normally the Normals map would just get the blue 'flat' colour, not ray misses.
I even tried making a new scene and merging the hi/lo models from files other than the bonkers RTT file, redoing the projection cage etc.