Thread: Waterfall
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Old 07-25-2008, 12:50 PM   #4 (permalink)
Tiros
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Hmm, animating the UV's isn't really nessecary I think. It'd be a lot easier on the performance if you did animate the UV's in an engine like UT3, it's fairly simple aswell.. but for other engines it might be a better idea to animate the texture, no?

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