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Old 07-24-2008, 11:49 AM   #12 (permalink)
AlexanderSmith
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Yes, you're right. I'm sorry I did not post examples earlier. I am working on a 3D scenario for Marathon (marathon.bungie.org) the game is being designed in an engine that is currently fairly low tech, and it's the only Mac compatible engine I can use right now. It's normal mapping support is BAD, so normal mapping is currently not an option. This game is not designed to look pretty, it is mostly one huge learning step for me.

Here is an example of my work. NOTE: The Marathon style is fairly flat with lots of smooth and rounded shapes with stark colors. Believe it or not, this is what the Marathon style usually looks like.

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