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3dsMax Viewport Shader
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07-23-2008, 02:19 AM
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doylle
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Quote:
Originally Posted by
Addi
but I'm wondering.. how does one get alphas/opacity to work? There isnt a slot for it, just a checkbox
Glad you like it...
Alpha goes in the alphachannel of the diffuse map
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Last edited by doylle; 07-23-2008 at
02:23 AM
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