View Single Post
Old 07-22-2008, 11:42 AM   #9 (permalink)
harefort
Artist
harefort's Avatar
harefort's User Activity: 0/10
82 - 14
Hmm.

If you want to the skylight-effect, there's no way around using lots of rays.
Blender supports another method that is fast and noise-free but I reckon it doesn't work well with low vertex-density.

Try Mentalray with fewer samples or lower lightmap resolution.
Skylight/Ambient Occlusion in general does not need a high resolution, unless you have loads of tiny details.

I really would like to see a sample of your baked objects, because I do not believe you that there's no more room for optimization.
harefort is offline   Reply With Quote