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3Ds Max - Global Illumination
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07-22-2008, 10:32 AM
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showNOmercy
Elderly Artist
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As far as I know you shouldn't have a skylight in your scene if your lightmapping in 3ds max for BF2. What shadow type do you have selected for your lights, especially omni lights? I believe it should be 'Ray Traced Shadows'.
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