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Old 01-07-2008, 07:48 AM   #9 (permalink)
[hP]
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StefanC, you can either make your normal map by hand (like described on this tutorial), or generate your normal map based directly on your difuse (using crazybump) or you can even use a high poly mesh to generate the normal map for your low poly mesh.

great tut talon, thanks.
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