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Old 06-27-2008, 10:30 AM   #22 (permalink)
JukkaKevät
New Artist
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Great model and texture. The presentation is a light mild imo. Perhaps a little bit more dramatic sky.

I believe the tri count is on the spot for the upcoming engines. Unreal 3 topped at 500k triangles during certain parts if my memory serves me correct. Considering triangle amounts have more than doubled during each generation I can expect to see this detail on the next level.
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