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Old 20-06-2008, 06:55 AM   #815 (permalink)
Bigshox
New Artist
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Render of in-game car model.

Since I'm new I thought I'd post an example of what we do.
This is a render of one of our cars for our current game.
The car and textures are game resolution.
20,000 polygons (level of detail 1)
1024 paint texture
1024 mechanical and engine texture
512 interior texture (The interior level of detail uses 1024)
512 wheels
512 tyres
gloss maps and normal maps vary

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