View Single Post
Old 20-06-2008, 06:33 AM   #814 (permalink)
Slainean
New Member
Slainean's Avatar
Slainean's User Activity: 0/10
17 - 0
Quote:
Originally Posted by Talon View Post
I think I'm about ready to call her done, unless there's any major crits (or really small tweaks).

I'd like to dedicate this weekend's going to be about overhauling the folio site and stuff, but I'm sure I can spare some time to make changes. I'll also try and rig her before then.

Screenies from HLMV (Ep2 Source engine) this time. Looks a little odd in it, I think mostly because the engine gives much more preference to the straight diffuse and I'm trying to lean away from that with this model. I might put her into UE3 instead, see if the results look more polished.

*edit; Ergh, and oh yeah, there's some horrid mipmapping seams that I need to take care of.

Cool. Yeah, the seams are priority one. Definitely try throwing it in UE3 because the normals could be more pronounced, particularly on the pants. Plus UE3 tends to make things look real pretty. Don't forget to show some scalp between her cornrows. You could also make the leather holster look used by making it a darker, shinier brown, and leave the worn areas lighter like so: http://members.arstechnica.com/x/skyslash/Boot.jpg

I also think you can improve her face without messing with the normals by just pushing around some verts, so I did a quick liquify example.



Sounds like you're near your deadline, but she's so clean it's like the bomb hit/virus broke out yesterday. The dirt pass is crucial!
Slainean is offline   Reply With Quote