Hi, I already did my first entry, perhaps I will do another one

I wanted to create my base mesh then import it in Mudbox or Zbrush but I didn't have the time...
It's already hard to get a nice base shape for me
As I told you I expected to add stiches and etc thanks ZBrush to the glove but didn't have the time unfortunately... Perhaps I'll do a second entry, don't know.
My workflow was very simple, I started with a box and bended it, I added some segments to the height of the boxe, for each finger in fact and same with the inch.
Then I created one finger and duplicated that one several times to create my hand.
At the end I selected the polies I need to extrude my glove and added some inset, finally I added a turbosmooth modifier.
