This is my first entry to the speed texturing comps, So hello everyone!
I have always wanted to enter but had never got round to it. Not very good at hand painting so thought this would be a good start, to see if I can get better. Impressed with the work so far, good work everyone.
Fully textured model
Textures
Hi Poly Zbrush Model
My time was as follows
25 mins on the Hi poly zbrush model.
80 mins on texture painting, I done all the painting in zbrush that way I never really had to worry about seams. (Generated Normal map in zbrush too.)
I then spent the last 15 mins messing with the levels in photoshop and added some extra shading detail. I also created a very quick specular map, which I'm not happy with at all, but I ran out of time.
Overall, I've never really tired to make something like this before, it all felt a bit rushed. So there is a lot I would do differently if I could do it again, but I hope that you's like it anyway.
p.s. I have the zbrush script files of most of the work I did so if anyone wants I can create a video of the whole thing and post a link to it?