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Old 06-08-2008, 07:54 PM   #17 (permalink)
Addi
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Quote:
Originally Posted by Tiros View Post

Tried ZBrush.. but one can't paint the model unless one disable the unwrap.. which would defeat the whole purpouse.. and one also need to subdivide it a lot.. as each segment recieves it's own colour to match the texture.
I dont think this is true, you would have to save out the texture from ZB and clean it up in PS but you can create a texture using the same upwrap in ZB.


subdivided model in ZB painted on


texture exported in PS

I shall attempt to do a nice one later but I suck at hand painting textures so, might have to wait on that.

Would it be useful to anyone to explain the process of the above?
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