I have thought about doing purely high poly work that could be used to film/television, but my real passion is computer games. I know, currently my game art section is much weaker then the high poky (as suggested by a few other people), which is why I'm holding off applying for jobs until I get more work on there.
Currently I'm working on one urban environment, which will be the setting for the Royal Exchange building, which I think should be a very challenging task to push my skills as a game artist further.
Thanks all for the comments and support folks
