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Old 05-19-2008, 11:42 PM   #11 (permalink)
thanoz
Senior Artist
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I like your high poly work better, the two vehicles in particular are impressive. Nice surfaces on the car. You seem to be kind of on the fence about whether you want to do film or game art am I right? I'd get that figured out so you can focus on just your high poly or just your game art. Either path could work for you, although I think your game art needs some updating with more challenging and interesting objects. A really nice mid-poly count tree or a very complex barn with stables etc would really round you out imo. A bit more organic stuff with more challenging textures would really help get a stronger feel for your abilities. Solid stuff so far though, keep pumping it out.
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