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Old 05-16-2008, 11:15 AM   #10 (permalink)
Filbot
Game Art Student
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If you are looking for a good tutorial to explain the principals of edge loop modeling the human form for games I suggest you pick up a copy of HEAD MODELING FOR GAMES from the Gnomon Workshop. Its for maya but I picked up a copy being a 3ds Max user and it was great. Mayan Escalante really goes over the principals so I found it really easy to follow the tutorial and do it in Max as he did it in Maya. Hope that helps. By the way there is also a DVD on modeling the body.
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