Quote:
Originally Posted by Tatsur0
Looking good. Cutting and tweaking from an existing object can really limit the quality of the texture, so I'd definitely suggest (if you have a decent camera), every once in awhile walking around town and collecting images for your own personal library. Which can be a lot of fun, cause here in Japan I get carried away :/. If you don't then might I suggest [CG Textures] - The worlds largest free texture site and creating your own versions from the materials provided for later use (so they don't all look like what everyone else is borrowing from cgtextures). This way you can start with a high res image and scale down when needed, using the treasure chest you found online as a reference. Also I use both Nvidia plugin and Crazybump when texturing, definitely worth a look. CrazyBump
Hope that helps
Tats...
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thanks...i've got a huge folder of textures, shaders, etc that i've collected over the past few years that i mainly use, and i use cgtextures.com, too. one of my instructors in college got us started on photographing our own textures, and i still take the camera out once in a while, but i've never used crazybump. that looks useful!

brian