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STC #15 - May11 - May18 - Treasure Chest
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05-12-2008, 02:34 AM
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S_L_A_V_A
Amateur Artist
52 -
1
1) Diff
2) Norm = heightmap from diff + nvidia Normal map filter
3) Spec from diff
4) Diff = Polygon occlusion map(not per-pixel occlusion) + color diffuse
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