So this show basicaly how we're going to work on that fighter model, we will be using the basic low poly mesh + high poly rendered normals method , wich has proven that it works ;D Soon i'll be posting my colored version of the concept wich will give you an idea about how the texture will look. Fabiodan on his part is progressing smoothly on the modelling and i hope he will be able to show you something soon too.
Cheers