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Loving it, amazing so much detail the texture adds to a model with so low tri count (compared to how smooth and great it looks).
The only thing I might comment on is the glass of the reflex sight from the players point of view - its pretty scratched up and if it will act as a sight you can aim through in a game you might want to consider making those scratches on the sight that pops up, if not no problem.
What size texture maps did you use? cause I think the detail is pretty awesome, I especially love the plastic and what you have done with the normal map there.
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