Thread: Chris Holden
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Old 01-10-2006, 02:37 AM   #15 (permalink)
chris holden
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Quick normal map test, clearly littered with bugs, but a few sections worked out nicely. Also optimized the mesh down to 1100 triangles while UVing.

http://img303.imageshack.us/img303/3846/glch05kz2.jpg

Next step will be cleaning out all those normal rendering bugs, and adding addtiional detail where it's needed.

Last edited by chris holden; 01-10-2006 at 07:52 PM.
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