Thread: Motives
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Old 25-09-2006, 02:40 AM   #8 (permalink)
andrei313
loves polygons
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Nice. I'd go for an 'organic' look for the interior... With some transparent tubes and green stuff/liquide in them... and with bubbles in it A countinuous liquide texture animation would look nice in a game. From the wire I can say that you have a lot of places to save polys so the tricount shouldn't be a problem at all. The weapon looks awsome and has a lot of detail, I don't think you need to add any more stuff to it.
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