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Old 12-31-2007, 12:58 PM   #3 (permalink)
glynnsmith
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I think your texture sizes are obscenely large for what they're applied to.

3 2048's for the body? Jeebus.

3 1024 textures for the wheel? Holy macaroni cheese.

I think you could size your textures down by a quarter, easily. Your model shape isn't that complex that you'd need anything less sensible, tbh.
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