Okay so it's finished, my last work for 2007, just in the nick of time

Supposed to be a real showoff portfolio piece (yeah, the website is coming sometime this spring) with nextgen specification specular and normal maps.
4050 tri's, 3 2048 textures for the body, 3 1024 textures for the wheel, 3 256 textures for the Volvo badge and 2 1024 textures for the windows.
Also, for the renders i kept things real simple, it's supposed to look just like it could look ingame. The only difference with viewport shots is that they have a bit nicer lighting, antialiasing and drop shadows (and bloom done in Photoshop).
Showoff renders i made as wallpaper:
Bigger closeup renders:
Viewport shots:
Wires:
