SplashDamage.com :: Remember the Seamine!
Hey Guys,
We are looking to recruit environment, prop and vehicle artists to work on a new Fps. You will need to be willing to relocate to the Uk and have a talent for art. Experience is preferred but a great portfolio is considered above all.
Regards
Tim Appleby
Job Description
Splash Damage’s Modeller/Texture Artist (Organic and Industrial) will be responsible for creating a consistently high standard of art for the game.
* Contribute to the artistic style of the game
* Produce initial designs and concepts
* Produce high-poly models and low-poly models
* Produce accurate normal maps compatible with the Doom3 graphics engine’s requirements
* Produce high-quality texture maps
* Work with the Art Team to maintain consistency through the art pipeline
SplashDamage.com :: Remember the Seamine!