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Old 12-14-2007, 09:12 AM   #1 (permalink)
spacemonkey
New Artist
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[PAID] Splash Damage FPS

SplashDamage.com :: Remember the Seamine!

Hey Guys,

We are looking to recruit environment, prop and vehicle artists to work on a new Fps. You will need to be willing to relocate to the Uk and have a talent for art. Experience is preferred but a great portfolio is considered above all.

Regards

Tim Appleby


Job Description

Splash Damage’s Modeller/Texture Artist (Organic and Industrial) will be responsible for creating a consistently high standard of art for the game.

* Contribute to the artistic style of the game
* Produce initial designs and concepts
* Produce high-poly models and low-poly models
* Produce accurate normal maps compatible with the Doom3 graphics engine’s requirements
* Produce high-quality texture maps
* Work with the Art Team to maintain consistency through the art pipeline





SplashDamage.com :: Remember the Seamine!

Last edited by spacemonkey; 01-08-2008 at 07:05 PM.
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